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Note
At level 10 (17, 22) rooms start to require Common (Advanced, Special) Production Parts to be upgraded and thus have a substantial boost in effectiveness.

Facility Resource Production[]

FacilityRoomA FacilityRoomB FacilityRoomC
Synthetic Resin Production Room Varnish Production Room Iron Production Room

Maximum of 3 for each type, requires 1 space.

Unit Requirement
  • Not AGS

Synthetic Resin Production Room consumes Power IconPower to produce Synthetic Resin IconSynthetic Resin, Varnish Production Room consumes Part IconPart to produce Varnish IconVarnish, Iron Production Room consumes Nutrient IconNutrient to produce Iron IconIron.

Level 1 Level 10 Level 17 Level 22 Level 25
Cost 15 Part or Nutrient or Power 38 Part or Nutrient or Power 78 Part or Nutrient or Power 132 Part or Nutrient or Power 180 Part or Nutrient or Power
Result Produces 9 resources Produces 23 resources Produces 47 resources Produces 79 resources Produces 108 resources


Facility Upgrade Part Production Room[]

Maximum of 1, requires 2 spaces.

FacilityRoomD

Unit Requirement
Level 1 Level 10 Level 17 Level 22 Level 25
Result Decrease Upgrade Part production time by 1% Decrease Upgrade Part production time by 3.1% Decrease Upgrade Part production time by 7.4% Decrease Upgrade Part production time by 14% Decrease Upgrade Part production time by 20%


Production Support[]

FacilityRoomE FacilityRoomF FacilityRoomG
Nutrient Production Support Room Part Production Support Room Power Production Support Room

Maximum of 3 for each type, requires 1 space.

Unit Requirement
  • Not AGS

Nutrient Production Support Room increases Nutrient IconNutrient's natural generation rate, Part Production Support Room increases Part IconPart's natural generation rate, Battery Production Support Room increases Power IconPower's natural generation rate.

Level 1 Level 10 Level 17 Level 22 Level 25
Result Increase natural generation rate by 5.25% Increase natural generation rate by 13.25% Increase natural generation rate by 27.25% Increase natural generation rate by 45.75% Increase natural generation rate by 62.5%

Equipment Upgrade Efficiency Research Room[]

Maximum of 1, requires 2 spaces.

FacilityRoomH

Unit Requirement
  • AGS
Level 1 Level 10 Level 17 Level 22 Level 25
Result Decrease Equipment Upgrade resource cost by 1.25% Decrease Equipment Upgrade resource cost by 3% Decrease Equipment Upgrade resource cost by 5.88% Decrease Equipment Upgrade resource cost by 9.38% Decrease Equipment Upgrade resource cost by 12.5%


Equipment Dismantle Efficiency Research Room[]

Maximum of 1, requires 2 spaces.

FacilityRoomI

Unit Requirement
  • AGS
Level 1 Level 10 Level 17 Level 22 Level 25
Result Increase resource gained from dismantling Equipment by 12.5% Increase resource gained from dismantling Equipment by 35% Increase resource gained from dismantling Equipment by 76.25% Increase resource gained from dismantling Equipment by 133.75% Increase resource gained from dismantling Equipment by 187.5%

Production Main Ingredient Production Room[]

Maximum of 1, requires 3 spaces.

FacilityRoomJ

Unit Requirement
  • None
Level 1 Level 10 Level 17 Level 22 Level 25
Cost 32 Part, 32 Nutrient, 32 Power 160 Part, 160 Nutrient, 160 Power 220 Part, 220 Nutrient, 220 Power 290 Part, 290 Nutrient, 290 Power 300 Part, 300 Nutrient, 300 Power
Result 100% chance to produce 1 Battle Gear Core 63.9% chance to produce 1 Battle Gear Core
26% chance to produce 1 AI Core
10% chance to produce 1 Gene Seed
0.1% chance to produce 1 S Proxy Core
51.9% chance to produce 2 Battle Gear Cores
30% chance to produce 2 AI Cores
17% chance to produce 2 Gene Seeds
1% chance to produce 1 S Proxy Core
0.1% chance to produce 1 SS Proxy Core
46.24% chance to produce 3 Battle Gear Cores
30% chance to produce 3 AI Cores
22% chance to produce 3 Gene Seeds
1.6% chance to produce 1 S Proxy Core
0.16% chance to produce 1 SS Proxy Core
37.36% chance to produce 4 Battle Gear Cores
30% chance to produce 4 AI Cores
30% chance to produce 4 Gene Seeds
2.4% chance to produce 1 S Proxy Core
0.24% chance to produce 1 SS Proxy Core

Cafeteria[]

Maximum of 1, requires 3 spaces.

FacilityRoomK

Unit Requirement
Level 1 Level 10 Level 17 Level 22 Level 25
Cost 157 Nutrient 502 Nutrient 916 Nutrient 1359 Nutrient 1387 Nutrient
Result 100% chance to produce 1 Lollipop 64% chance to produce 2 Lollipop
36% chance to produce 2 Chocolate
35% chance to produce 3 Lollipops
63.9% chance to produce 3 Chocolate
1% chance to produce 3 Cakes
0.1% chance to produce 1 Bouquet of Promise
93% chance to produce 4 Chocolate
6% chance to produce 4 Cakes
1% chance to produce 1 Bouquet of Promise
86% chance to produce 4 Chocolate
10% chance to produce 4 Cakes
4% chance to produce 1 Bouquet of Promise

Battle Result Analysis Room 1~4[]

Maximum of 4, requires 2 spaces.

FacilityRoomL

Unit Requirement
  • None
Level 1 Level 10 Level 17 Level 22 Level 25
Result Increase EXP gained by 1.25% Increase EXP gained by 2.38% Increase EXP gained by 3.25% Increase EXP gained by 4.25% Increase EXP gained by 5%


Bioroid Production Room 1~2[]

FacilityRoomM FacilityRoomN FacilityRoomO
Defender Bioroid
Production Room
Attacker Bioroid
Production Room
Support Bioroid
Production Room

Maximum of 2 for each type, requires 3 spaces.

Unit Requirement
  • Require Specific Bioroid type corresponding with Boiroid type room produce.
Level 1 Level 10 Level 17 Level 22 Level 25
Cost 340 Part, 200 Nutrient, 70 Power (Attacker)
70 Part, 340 Nutrient, 200 Power (Defender)
200 Part, 70 Nutrient, 340 Power (Supporter)
5560 Part, 3340 Nutrient, 1120 Power (Attacker)
1120 Part, 5560 Nutrient, 3340 Power (Defender)
3340 Part, 1120 Nutrient, 5560 Power (Supporter)
13900 Part, 8400 Nutrient, 2800 Power (Attacker)
2800 Part, 13900 Nutrient, 8400 Power (Defender)
8400 Part, 2800 Nutrient, 13900 Power (Supporter)
27800 Part, 16700 Nutrient, 5600 Power (Attacker)
5600 Part, 27800 Nutrient, 16700 Power (Defender)
16700 Part, 5600 Nutrient, 27800 Power (Supporter)
44500 Part, 26700 Nutrient, 8900 Power (Attacker)
8900 Part, 44500 Nutrient, 26700 Power (Defender)
26700 Part, 8900 Nutrient, 44500 Power (Supporter)
Result Produce a Bioroid
S-Rank 1%
A-Rank 9%
B-Rank 90%
Produce a Bioroid
SS-Rank 1%
S-Rank 15%
A-Rank 84%
Produce a Bioroid
SS-Rank 10%
S-Rank 90%
Produce a Bioroid
SS-Rank 22%
S-Rank 78%
Produce a Bioroid
SS-Rank 50%
S-Rank 50%
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