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- Note
- At level 10 (17, 22) rooms start to require Common (Advanced, Special) Production Parts to be upgraded and thus have a substantial boost in effectiveness.
Facility Resource Production[]
Synthetic Resin Production Room | Varnish Production Room | Iron Production Room |
Maximum of 3 for each type, requires 1 space.
- Unit Requirement
- Not AGS
Synthetic Resin Production Room consumes Power to produce Synthetic Resin, Varnish Production Room consumes Part to produce Varnish, Iron Production Room consumes Nutrient to produce Iron.
Level 1 | Level 10 | Level 17 | Level 22 | Level 25 | |
---|---|---|---|---|---|
Cost | 15 Part or Nutrient or Power | 38 Part or Nutrient or Power | 78 Part or Nutrient or Power | 132 Part or Nutrient or Power | 180 Part or Nutrient or Power |
Result | Produces 9 resources | Produces 23 resources | Produces 47 resources | Produces 79 resources | Produces 108 resources |
Facility Upgrade Part Production Room[]
Maximum of 1, requires 2 spaces.
- Unit Requirement
- One of: Fortune, Gremlin, Silky, Doctor, Dutch Girl, Tommy Walker
Level 1 | Level 10 | Level 17 | Level 22 | Level 25 | |
---|---|---|---|---|---|
Result | Decrease Upgrade Part production time by 1% | Decrease Upgrade Part production time by 3.1% | Decrease Upgrade Part production time by 7.4% | Decrease Upgrade Part production time by 14% | Decrease Upgrade Part production time by 20% |
Production Support[]
Nutrient Production Support Room | Part Production Support Room | Power Production Support Room |
Maximum of 3 for each type, requires 1 space.
- Unit Requirement
- Not AGS
Nutrient Production Support Room increases Nutrient's natural generation rate, Part Production Support Room increases Part's natural generation rate, Battery Production Support Room increases Power's natural generation rate.
Level 1 | Level 10 | Level 17 | Level 22 | Level 25 | |
---|---|---|---|---|---|
Result | Increase natural generation rate by 5.25% | Increase natural generation rate by 13.25% | Increase natural generation rate by 27.25% | Increase natural generation rate by 45.75% | Increase natural generation rate by 62.5% |
Equipment Upgrade Efficiency Research Room[]
Maximum of 1, requires 2 spaces.
- Unit Requirement
- AGS
Level 1 | Level 10 | Level 17 | Level 22 | Level 25 | |
---|---|---|---|---|---|
Result | Decrease Equipment Upgrade resource cost by 1.25% | Decrease Equipment Upgrade resource cost by 3% | Decrease Equipment Upgrade resource cost by 5.88% | Decrease Equipment Upgrade resource cost by 9.38% | Decrease Equipment Upgrade resource cost by 12.5% |
Equipment Dismantle Efficiency Research Room[]
Maximum of 1, requires 2 spaces.
- Unit Requirement
- AGS
Level 1 | Level 10 | Level 17 | Level 22 | Level 25 | |
---|---|---|---|---|---|
Result | Increase resource gained from dismantling Equipment by 12.5% | Increase resource gained from dismantling Equipment by 35% | Increase resource gained from dismantling Equipment by 76.25% | Increase resource gained from dismantling Equipment by 133.75% | Increase resource gained from dismantling Equipment by 187.5% |
Production Main Ingredient Production Room[]
Maximum of 1, requires 3 spaces.
- Unit Requirement
- None
Level 1 | Level 10 | Level 17 | Level 22 | Level 25 | |
---|---|---|---|---|---|
Cost | 32 Part, 32 Nutrient, 32 Power | 160 Part, 160 Nutrient, 160 Power | 220 Part, 220 Nutrient, 220 Power | 290 Part, 290 Nutrient, 290 Power | 300 Part, 300 Nutrient, 300 Power |
Result | 100% chance to produce 1 Battle Gear Core | 63.9% chance to produce 1 Battle Gear Core 26% chance to produce 1 AI Core 10% chance to produce 1 Gene Seed 0.1% chance to produce 1 S Proxy Core |
51.9% chance to produce 2 Battle Gear Cores 30% chance to produce 2 AI Cores 17% chance to produce 2 Gene Seeds 1% chance to produce 1 S Proxy Core 0.1% chance to produce 1 SS Proxy Core |
46.24% chance to produce 3 Battle Gear Cores 30% chance to produce 3 AI Cores 22% chance to produce 3 Gene Seeds 1.6% chance to produce 1 S Proxy Core 0.16% chance to produce 1 SS Proxy Core |
37.36% chance to produce 4 Battle Gear Cores 30% chance to produce 4 AI Cores 30% chance to produce 4 Gene Seeds 2.4% chance to produce 1 S Proxy Core 0.24% chance to produce 1 SS Proxy Core |
Cafeteria[]
Maximum of 1, requires 3 spaces.
- Unit Requirement
- One of: Labiata, Constantia, Alice, Vanilla, KeumRan, Scissors Lise, Rhea, Daphne, Aqua, Aurora, Black Wyrm, Sowan, Fotia, Poi, Eternity, Ellie Quickhand.
Level 1 | Level 10 | Level 17 | Level 22 | Level 25 | |
---|---|---|---|---|---|
Cost | 157 Nutrient | 502 Nutrient | 916 Nutrient | 1359 Nutrient | 1387 Nutrient |
Result | 100% chance to produce 1 Lollipop | 64% chance to produce 2 Lollipop 36% chance to produce 2 Chocolate |
35% chance to produce 3 Lollipops 63.9% chance to produce 3 Chocolate 1% chance to produce 3 Cakes 0.1% chance to produce 1 Bouquet of Promise |
93% chance to produce 4 Chocolate 6% chance to produce 4 Cakes 1% chance to produce 1 Bouquet of Promise |
86% chance to produce 4 Chocolate 10% chance to produce 4 Cakes 4% chance to produce 1 Bouquet of Promise |
Battle Result Analysis Room 1~4[]
Maximum of 4, requires 2 spaces.
- Unit Requirement
- None
Level 1 | Level 10 | Level 17 | Level 22 | Level 25 | |
---|---|---|---|---|---|
Result | Increase EXP gained by 1.25% | Increase EXP gained by 2.38% | Increase EXP gained by 3.25% | Increase EXP gained by 4.25% | Increase EXP gained by 5% |
Bioroid Production Room 1~2[]
Defender Bioroid Production Room |
Attacker Bioroid Production Room |
Support Bioroid Production Room |
Maximum of 2 for each type, requires 3 spaces.
- Unit Requirement
- Require Specific Bioroid type corresponding with Boiroid type room produce.
Level 1 | Level 10 | Level 17 | Level 22 | Level 25 | |
---|---|---|---|---|---|
Cost | 340 Part, 200 Nutrient, 70 Power (Attacker) 70 Part, 340 Nutrient, 200 Power (Defender) 200 Part, 70 Nutrient, 340 Power (Supporter) |
5560 Part, 3340 Nutrient, 1120 Power (Attacker) 1120 Part, 5560 Nutrient, 3340 Power (Defender) 3340 Part, 1120 Nutrient, 5560 Power (Supporter) |
13900 Part, 8400 Nutrient, 2800 Power (Attacker) 2800 Part, 13900 Nutrient, 8400 Power (Defender) 8400 Part, 2800 Nutrient, 13900 Power (Supporter) |
27800 Part, 16700 Nutrient, 5600 Power (Attacker) 5600 Part, 27800 Nutrient, 16700 Power (Defender) 16700 Part, 5600 Nutrient, 27800 Power (Supporter) |
44500 Part, 26700 Nutrient, 8900 Power (Attacker) 8900 Part, 44500 Nutrient, 26700 Power (Defender) 26700 Part, 8900 Nutrient, 44500 Power (Supporter) |
Result | Produce a Bioroid S-Rank 1% A-Rank 9% B-Rank 90% |
Produce a Bioroid SS-Rank 1% S-Rank 15% A-Rank 84% |
Produce a Bioroid SS-Rank 10% S-Rank 90% |
Produce a Bioroid SS-Rank 22% S-Rank 78% |
Produce a Bioroid SS-Rank 50% S-Rank 50% |