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This page a work in progress. Feel free to help out by clicking the Edit button! |
(In the update on 18/07/2023, the requirements and the time needed for completion of each Research have been greatly reduced. Due to the circumstances, the info for each Research may not be fully up-to-date, verification is needed.)
Can be accessed with the Research button in the Main Menu. This is where you can spend resources and materials to unlock various quality-of-life functions, AGS blueprints and upgrade the rank of your units if applicable.
Facility Research[]
Unlock and/or enhance various functions that affect gameplay.
To unlock a research project, you need to complete the preceding research as well as each project's additional requirements.
Research projects of the same column tend to have similar requirements, with each project requiring more investment than the last. Note that fulfilled requirements of a previous project will NOT count towards the following projects.
After all the requirements are fulfilled and you have enough resources and materials, the project can be carried out, which takes anywhere from a few seconds to several hours. You can spend a Strange Circuit to complete the research instantly. However, it is recommended not to spend them on earlier projects and save them for later researches in Robot Engineering, or spend them on instantly completing Base Rooms upgrade.
Note: You can only research 1 Facility Research OR Robot Research at the same time.
Facility Research List | |||||
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Icon | Name | Effect | Requirements | Cost | Time |
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Base Infrastructure | Unlock Basic Researchs | ★Clear 1-3 | ![]() |
1 Min |
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Robot Engineering Facility | Unlock Robot Engineering and AGS Production | ★Base Infrastructure ★Obtain 2 or more AGS |
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30 Mins |
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Heavy Equipment Manufacturing Facility | Unlock Special Production | ★Robot Engineering Facility ★Build 20 or more Bioroids ★Build 3 or more S-Rank Bioroids / AGS |
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2 Hours |
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Command Agency System | Unlock Auto Battle | ★Base Infrastructure ★Complete 3 main stages ★Commander level 3 |
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10 Mins |
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Precision Radar System | Unlock Exploration Research / Drone Research | ★Base Infrastructure ★Complete 1 Explorations |
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30 Mins |
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Simulation System I | Unlock Beginner Daily Training | ★Command Agency System ★Clear 1-3 |
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2 Hours |
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Simulation System II | Unlock Intermediate Daily Training | ★Simulation System I ★Clear 3-5 |
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10 Hours |
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Simulation System III | Unlock Advanced Daily Training | ★Simulation System II ★Clear 4-1 |
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30 Minutes |
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Simulation System IV | Unlock Expert Daily Training | ★Simulation System III ★Clear 5-1 |
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30 Minutes |
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Exploration Area Analysis Facility I | 4% increase in chance of finding items while exploring | ★Precision Radar System ★Complete 5 Side Stages |
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1 Second |
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Exploration Area Analysis Facility II | 8% increase in chance of finding items while exploring | ★Exploration Area Analysis Facility I ★Complete 10 Side Stages |
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1 Second |
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Exploration Area Analysis Facility III | 12% increase in chance of finding items while exploring | ★Exploration Area Analysis Facility II ★Complete 15 Side Stages |
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1 Second |
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Exploration Area Analysis Facility IV | 16% increase in chance of finding items while exploring | ★Exploration Area Analysis Facility III ★Complete 20 Side Stages |
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1 Second |
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Exploration Area Analysis Facility V | 20% increase in chance of finding items while exploring | ★Exploration Area Analysis Facility IV ★Complete 25 Side Stages |
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1 Second |
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Transportation Drone I | 5% increase in resources exploring | ★Precision Radar System ★Complete 4 Explorations |
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1 Hour |
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Transportation Drone II | 10% increase in resources exploring | ★Transportation Drone I ★Complete 8 Explorations |
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2 Hours 30 Mins |
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Transportation Drone III | 15% increase in resources exploring | ★Transportation Drone II ★Complete 12 Explorations |
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6 Hours |
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Transportation Drone IV | 20% increase in resources exploring | ★Transportation Drone III ★Complete 16 Explorations |
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24 Hours |
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Transportation Drone V | 25% increase in resources exploring | ★Transportation Drone IV ★Exploration Area Analysis Facility III ★Complete 20 Explorations |
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3 Hours |
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Recovery Room Improvement I | 6% decrease in resources consumption for recovery | ★Heavy Equipment Manufacturing Facility ★Clear 5 Main Story Stages |
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1 Second |
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Recovery Room Improvement II | 12% decrease in resources consumption for recovery | ★Recovery Room Improvement I ★Clear 10 Main Story Stages |
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1 Second |
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Recovery Room Improvement III | 18% decrease in resources consumption for recovery | ★Recovery Room Improvement II ★Clear 15 Main Story Stages |
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1 Second |
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Recovery Room Improvement IV | 24% decrease in resources consumption for recovery | ★Recovery Room Improvement III ★Clear 20 Main Story Stages |
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1 Second |
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Recovery Room Improvement V | 35% decrease in resources consumption for recovery | ★Recovery Room Improvement IV ★Clear 25 Main Story Stages |
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1 Second |
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Resources Recycling I | 20% increase in resources auto recovery | ★Base Infrastructure ★Consume more than 1000 Parts / Nutrients / Power |
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1 Second |
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Resources Recycling II | 40% increase in resources auto recovery | ★Resources Recycling I ★Consume more than 2000 Parts / Nutrients / Power |
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1 Second |
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Resources Recycling III | 60% increase in resources auto recovery | ★Resources Recycling II ★Consume more than 5000 Parts / Nutrients / Power |
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1 Second |
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Resources Recycling IV | 80% increase in resources auto recovery | ★Resources Recycling III ★Consume more than 8000 Parts / Nutrients / Power |
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1 Second |
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Resources Recycling V | 100% increase in resources auto recovery | ★Resources Recycling IV ★Consume more than 10000 Parts / Nutrients / Power |
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1 Second |
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Resources Recycling VI | 120% increase in resources auto recovery | ★Resources Recycling V ★Consume more than 15000 Parts / Nutrients / Power |
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1 Second |
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Resources Recycling VII | 140% increase in resources auto recovery | ★Resources Recycling VI ★Consume more than 20000 Parts / Nutrients / Power |
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1 Second |
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Resources Recycling VIII | 160% increase in resources auto recovery | ★Resources Recycling VII ★Consume more than 25000 Parts / Nutrients / Power |
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1 Second |
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Resources Recycling IX | 180% increase in resources auto recovery | ★Resources Recycling VIII ★Consume more than 30000 Parts / Nutrients / Power |
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1 Second |
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Resources Recycling X | 200% increase in resources auto recovery | ★Resources Recycling IX ★Consume more than 35000 Parts / Nutrients / Power |
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1 Second |
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Precision Disassembly Facility I | 30% increase in resources from disassembling/dismantling units and equipment | ★Resources Recycling X ★Disassembling Units more than 10 times Equipment more than 5 times |
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1 Hour |
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Precision Disassembly Facility II | 60% increase in resources from disassembling/dismantling units and equipment | ★Precision Disassembly Facility I ★Disassembling Units more than 15 times Equipment more than 10 times |
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2.5 Hours |
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Precision Disassembly Facility III | 90% increase in resources from disassembling/dismantling units and equipment | ★Precision Disassembly Facility II ★Disassembling Units more than 20 times Equipment more than 15 times |
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4 Hours |
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Precision Disassembly Facility IV | 120% increase in resources from disassembling/dismantling units and equipment | ★Precision Disassembly Facility III ★Disassembling Units more than 25 times Equipment more than 20 times |
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5.5 Hours |
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Precision Disassembly Facility V | 150% increase in resources from disassembling/dismantling units and equipment | ★Precision Disassembly Facility IV ★Disassembling Units more than 30 times Equipment more than 25 times |
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7 Hours |
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Equipment Enhancing Improvement I | 2% decrease in resources consumption for equipment enhancement | ★Precision Disassembly Facility I ★Upgrade Equipment more than 10 times |
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1 Hour |
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Equipment Enhancing Improvement II | 4% decrease in resources consumption for equipment enhancement | ★Equipment Enhancing Improvement I ★Upgrade Equipment more than 20 times |
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2 Hours |
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Equipment Enhancing Improvement III | 6% decrease in resources consumption for equipment enhancement | ★Equipment Enhancing Improvement II ★Upgrade Equipment more than 30 times |
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3 Hours |
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Equipment Enhancing Improvement IV | 8% decrease in resources consumption for equipment enhancement | ★Equipment Enhancing Improvement III ★Upgrade Equipment more than 40 times |
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4 Hours |
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Equipment Enhancing Improvement V | 10% decrease in resources consumption for equipment enhancement | ★Equipment Enhancing Improvement IV ★Upgrade Equipment more than 50 times |
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5 Hours |
Robot Engineering[]
Research different projects to unlock the ability to craft certain AGS in Workshop.
Just like Facility Research, you are required to complete previous projects in the tree before the lower ones are unlocked, however, there are no additional requirements other than having the required materials, meaning projects can be carried right after you complete the previous one as long as you have the materials to do so.
Most AGS units require more than one project to be completed to unlock the ability to craft them in the Workshop.
Just like Facility Research, you may spend one Strange Circuit to skip the waiting time of a project.
Note: You can only research 1 Facility Research OR Robot Research at the same time.
Robotics Research List | |||||
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Icon | Name | Required For | Requirements | Cost | Time |
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Robotics Framework | Unlock Fallen Unlock Drone |
★Robot Engineering Facility | ![]() ![]() ![]() ![]() |
15 Mins |
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Communication Module | Unlock Pupp Head Unlock Spartan Assault Unlock Spartan Boomer Unlock Tommy Walker Unlock Seljuq Unlock Goltarion Unlock Satgat |
★Robotics Framework | ![]() ![]() ![]() |
30 Mins |
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Firearms Control System | Unlock Fallen Unlock Spartan Boomer Unlock Spartan Captain |
★Robotics Framework | ![]() ![]() ![]() ![]() |
30 Mins |
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Reinforced Robot Framework | Unlock Pupp Head Unlock Rampart Unlock Spartan Assault Unlock Spartan Boomer Unlock Spartan Captain Unlock Stinger |
★Robotics Framework | ![]() ![]() ![]() ![]() |
1 Hour |
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Shock Absorber | Unlock Rampart Unlock Spartan Assault Unlock Spartan Boomer Unlock Spartan Captain Unlock Tyrant Unlock Watcher Unlock Fortress |
★Robotics Framework | ![]() ![]() ![]() |
45 Mins |
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Target Protection Module | Unlock Rampart Unlock Gigantes Unlock Fortress |
★Robotics Framework | ![]() ![]() ![]() |
30 Mins |
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Target Analysis System | Unlock Drone Unlock Arachne |
★Communication Module
★Firearms Control System |
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45 Minutes |
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Hydraulic Robot Framework | Unlock Shade Unlock Aeda Unlock Rhein Ritter Unlock Watcher Unlock Goltarion Unlock Satgat |
★Reinforced Robot Framework ★Shock Absorber |
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3 Hours |
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Air Control | Unlock Drone | ★Shock Absorber | ![]() ![]() ![]() ![]() |
1 Hour |
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Enhanced Tactical Control System | Unlock Spartan Captain Unlock Shade Unlock Gigantes Unlock Albatross Unlock Tyrant Unlock Rhein Ritter Unlock Watcher Unlock Fortress |
★Target Analysis System | ![]() ![]() ![]() ![]() ![]() |
12 Hours 30 Minutes |
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Heavy Firearms Control System | Unlock Seljuq Unlock Shade Unlock Rhein Ritter Unlock Watcher |
★Firearms Control System | ![]() ![]() ![]() ![]() ![]() |
4 Hours |
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Large Robot Framework | Unlock Tommy Walker Unlock Seljuq Unlock Albatross Unlock Roc Unlock Mr.Alfred Unlock Arachne Unlock Peregrinus Unlock Fortress |
★Hydraulic Robot Framework | ![]() ![]() ![]() ![]() ![]() |
8 Hours |
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Booster System | Unlock Stinger | ★Air Control | ![]() ![]() ![]() ![]() |
6 Hours |
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High Performance Simulator | Unlock Shade Unlock Aeda Unlock Rhein Ritter Unlock Goltarion |
★Target Protection Module | ![]() ![]() ![]() ![]() |
32 Hours |
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Energy Condenser | Unlock Stinger Unlock Satgat |
★Heavy Firearm Control System | ![]() ![]() ![]() ![]() ![]() |
12 Hours |
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Multi-Booster Control Unit | Unlock Albatross | ★Booster System | ![]() ![]() ![]() ![]() ![]() |
1 Second |
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AGS Command System | Unlock Aeda | ★Enhanced Tactical Control System | ![]() ![]() ![]() ![]() ![]() |
96 Hours |
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Large-Capacity Generator | Unlock Albatross Unlock Goltarion Unlock Glacias Unlock Arachne |
★Energy Condenser | ![]() ![]() ![]() ![]() ![]() |
15 Hours |
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Heavy Armor Framework | Unlock Gigantes Unlock Tyrant Unlock Stronghold Unlock Triton |
★Large Robot Framework
★Large-Capacity Generator |
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48 Hours |
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High Power Booster | Unlock Roc Unlock Mr.Alfred Unlock Stronghold |
★Multi-Booster Control Unit | ![]() ![]() ![]() ![]() ![]() |
72 Hours |
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Particle Accelerator | Unlock Aeda | ★Large-Capacity Generator | ![]() ![]() ![]() ![]() ![]() |
48 Hours |
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Energy Converter | Unlock Roc Unlock Mr.Alfred Unlock Triton Unlock Peregrinus |
★Particle Accelerator ★High Performance Simulator |
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108 Hours |
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Hybrid Structure Generator | Unlock Tyrant | ★Particle Accelerator | ![]() ![]() ![]() ![]() ![]() |
168 Hours |
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Gene Aplication Design A.I | Unlock Mr.Alfred Unlock Satgat |
★Energy Converter | ![]() ![]() ![]() ![]() ![]() |
168 Hours |
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Over Technology Powerpack | Unlock Stronghold Unlock Glacias Unlock Triton |
★High Power Booster | ![]() ![]() ![]() ![]() ![]() |
168 Hours |
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Multi-tier Rapid Cooler | Unlock Glacias Unlock Peregrinus |
★Particle Accelerator ★Energy Converter |
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168 Hours |
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Multi-Weapon Control System | Unlock Triton | ★Hybrid Structure Generator | ![]() ![]() ![]() ![]() ![]() |
192 Hours |
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High Power Nuclear Fusion Thruster | Unlock Peregrinus | ★Over Technology Powerpack | ![]() ![]() ![]() ![]() ![]() |
192 Hours |
Blueprint Requirement | |||
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Rank | Icon | Name | Required Research |
B | Fallen | ★Robotics Framework ★Firearms Control System | |
B | Drone | ★Robotics Framework ★Target Analysis System ★Air Control | |
B | Pupp Head | ★Reinforced Robot Framework ★Communication Module | |
B | Rampart | ★Reinforced Robot Framework ★Shock Absorber ★Target Protection Module | |
B | Spartan Assault | ★Reinforced Robot Framework ★Shock Absorber ★Communication Module | |
A | Spartan Boomer | ★Reinforced Robot Framework ★Shock Absorber ★Communication Module ★Firearms Control System | |
A | Spartan Captain | ★Reinforced Robot Framework ★Shock Absorber ★Enhanced Tactical Control System ★Firearms Control System | |
A | Stinger | ★Reinforced Robot Framework ★Booster System ★Energy Condenser | |
A | Tommy Walker | ★Large Robot Framework ★Communication Module | |
A | Seljuq | ★Reinforced Robot Framework ★Heavy Firearms Control System ★Communication Module | |
A | Fortress | ★Shock Absorber ★Target Protection Module ★Enhanced Tactical Control System ★Large Robot Framework | |
A | Watcher | ★Shock Absorber ★Hydraulic Robot Framework ★Enhanced Tactical Control System ★Heavy Firearms Control System | |
S | Shade | ★Hydraulic Robot Framework ★Enhanced Tactical Control System ★High Performance Simulator ★Heavy Firearms Control System | |
S | Gigantes | ★Heavy Armor Framework ★Enhanced Tactical Control System ★Target Protection Module | |
S | Rhein Ritter | ★Hydraulic Robot Framework ★Enhanced Tactical Control System ★High Performance Simulator ★Heavy Firearms Control System | |
S | Goltarion | ★Communication Module ★Hydraulic Robot Framework ★High Performance Simulator ★Large-Capacity Generator | |
S | Arachne | ★Target Analysis System ★Large Robot Framework ★Large-Capacity Generator | |
S | Satgat | ★Communication Module ★Hydraulic Robot Framework ★Energy Condenser ★Gene Aplication Design A.I | |
SS | Albatross | ★Large Robot Framework ★Multi-Booster Control Unit ★Large-Capacity Generator ★Enhanced Tactical Control System | |
SS | Roc | ★Large Robot Framework ★High Power Booster ★Energy Converter | |
SS | Aeda | ★Hydraulic Robot Framework ★AGS Command System ★Particle Accelerator ★High Performance Simulator | |
SS | Tyrant | ★Shock Absorber ★Enhanced Tactical Control System ★Heavy Armor Framework ★Hybrid Structure Generator | |
SS | Mr.Alfred | ★Large Robot Framework ★High Power Booster ★Energy Converter ★Gene Aplication Design A.I | |
SS | Stronghold | ★Heavy Armor Framework ★High Power Booster ★Over Technology Powerpack | |
SS | Glacias | ★Large-Capacity Generator ★Over Technology Powerpack ★Multi-tier Rapid Cooler | |
SS | Triton | ★Heavy Armor Framework ★Energy Converter ★Over Technology Powerpack ★Multi-Weapon Control System | |
SS | Peregrinus | ★Large Robot Framework ★Particle Accelerator ★Multi-tier Rapid Cooler ★High Power Nuclear Fusion Thruster |